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Design Bench · Tools of the trade

Texture & visual-asset library

A validated texture-asset library spanning five quality tiers, pixel to 8K photorealistic — including the Miniature Office Pixel pack and the Project AI pack that supply those two projects' actual visual identity, not a standalone game-art product.

Active developmentinternal designation — TTP (Thirsty's Texture Packs)
Active development

In progress. Real code, not yet shown publicly anywhere else.

In more detail

A JSON Schema pack format (50+ validation rules covering PBR channel types, color space, LOD/mipmap metadata, and checksum verification) backs a real Python validation CLI (tools/validate_pack.py), with binary pack assets tracked through Git LFS rather than committed raw. Six packs are defined today: Miniature Office Pixel, VR Cinematics, Project AI, Ultra Nature Photorealistic, Stylized Fantasy World, and Industrial PBR Collection.

Its architecture doc describes an enterprise-scale delivery stack — Kubernetes/Istio, S3 + CloudFront, a 99.9% uptime SLA — that reads as the aspirational target rather than something this page treats as independently confirmed. The repository does have a real, active Pack Validation CI workflow, though its most recent run (2026-02-19) shows failure, not passing — stated here rather than left to the badge to imply otherwise.

Concrete specifics

  • ·JSON Schema pack format with 50+ validation rules, plus a working validate_pack.py CLI with concrete usage examples
  • ·Six defined packs, two of which (Miniature Office Pixel, Project AI) are the actual asset source for those projects' visuals
  • ·Git LFS used for binary pack assets rather than committing them raw
  • ·Pack Validation CI workflow is real and active, but its latest run (2026-02-19) failed
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